8/26/2023 0 Comments Runed eternium rod wotlkAlso, you'll probably need one for WOTLK enchanting, so you might as well make it now.Ĭomment by ThottbotActually, I have to disagree with the rolling on shards. If this was easy and cheap to make then everyone would have one and it would no longer be a significant achievement. This seems about right considering how powerful the enchants that require it are. This is no big loss b/c it's obviously a common enchant that you couldn't sell for much anyways.Īs for the Runed Eternium Rod itself: It's expensive, but not excessively so. If the person just got tells from 6 different people offering to do the chant for them, then they'll probably go with someone besides you. Either way, you'll make a decent amount of money. If the person has been having a hard time finding an enchanter to do the chant for them, they will either haggle with you or accept your price. Chants that I had to farm for and/or require an eternium rod I will charge as much as I think I can get away with. Chants that can be learned from a trainer and don't require an eternium rod I will only charge about 5g for. How much do I charge? Depends what you want. If I don't know you and you want me to do an enchant for you, you are going to have to pay me. I didn't raise enchanting so that I could give out enchants for free and hope that people are nice enough to tip me for it. Why did you level up enchanting? Was it for your own personal gain? That's why I did it. If they don't like it, wish them luck on finding another enchanter. Make them give you the gold at the same time they hand you the mats. If they want an enchant from you, say "Sure, that'll be 10g + mats". Instead of doing enchants for free and hoping that people tip you, tell them upfront how much you are going to charge them. I think it depends the class as some use more elixirs than others, like how hunters, rouges and warriors are going to be using elixir of demonslaying, so in their case I’d suggest them to go elixir master.ĭon’t know how to finish this so I’m gonna end it here, hope this made you think.Comment by ThottbotMy advice to other enchanters: Don't expect "tips". Which is good for a daily transmute but I feel that the the other masteries are much better if you aren’t in need of primal might that much. I feel like the general consensus among players is to go transmutation master so you can expect to see a lot of primal might on the auction house (if they can get it off the vendor) i can see it stopping at ~30g per. Spamming Super Mana Potions and Mana Emeralds to keep my mana up every 2 minutes in a fight is going to consume a lot and being a potions master will offset the drain. If you look at it from a progression viewpoint it might not be the best but once you have the content on farm you’ll burn through more potions that you do elixirs (At least for me). Thinking about it like this makes me think that going Potion/Elixir master is better, that is if you’re planning on selling and using it for yourself.Īs a Mage I’m looking at what I use when I’m arcane and seeing as how mana consuming arcane is for Mages, being a potion master is probably the best mastery you can choose. So in total I’ll need 21 Primal Might to cover everything plus however many times I enchant my weapon. I’m starting to think about this myself, I thought that I’d be going transmutation master but I won’t have the Spellcloth and you only need 10 which is also ~10 days after that ill make them when i can on CD and it will slowly pile up if I choose not to sell.
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